

- #You have no content id for final fantasy xi how to#
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For the first 10 levels you're just going to be mindlessly thwacking monsters in the vicinity of your home city. The early going in FFXI is particularly dull. What you're going to be doing most is grinding through enemies and leveling up, as much of FFXI's more interesting content isn't available until later on. Despite the existence of a story in FFXI, it isn't the focus of the game. Quests are useful for netting extra gil, FFXI's money system, and buffing your character's fame. Embarking on FFXI's missions drives each nation's main story forward, earns you Conquest Points, and forces you out into the vastness that is Vana'diel. Once you find some gate guards and talk to some of the townspeople, you'll discover they assign you missions and quests, respectively.
#You have no content id for final fantasy xi how to#
At this point you might check your instruction manual hopefully for direction on what to do and unfortunately find almost no help as it contains startlingly little information about how to actually play FFXI. The game begins with you standing in whatever starting city you picked and, after a brief cutscene, you're given control of your character. Should you dislike the job you picked at the start, you can always switch at your Mog House, which acts as your home base, though you'll have to build the new job up from level one. Also available starting at level 18 is the ability to pick a sub-job, which essentially allows you to take part in two character classes at once, though your subjob can only be half the level of your main job. As you level up and complete certain objectives, you'll eventually be able to access higher level jobs like the Dragoon, Paladin, and Dark Knight. At the game's outset you'll pick between six basic jobs including the high damage Black Mage, durable Warrior, or versatile Red Mage. In terms of jobs, FFXI offers a huge array of options. Each have their own statistical strengths, making the tiny Taru ideal for magic casting jobs and Galka better equipped for melee combat, with the Hume race somewhere in between. FFXI gives you a choice of male or female versions of Hume, Elvaan, Tarutaru, female-only Mithra, and male-only Galka. Once you get all that out of the way, it's time to create your character and finally start playing. You should also be aware that a high-speed connection is required as well, since this game can only be played online. Since many Xbox 360 gamers are already paying a monthly fee for the Xbox Live service, this may be more dollars than you're willing to drop on one game.

Creating more than one costs extra as you'll need to set up another Content ID, so doing some research before diving into Vana'diel would be a good idea. For $12.95 a month you'll be able to create and play around with one character on a World (server). FFXI also presents something new to Xbox 360 gamers in the form of a game-specific monthly subscription fee.
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It takes a few hours install, register, and update all FFXI and PlayOnline software, so be sure to block out that time if you're trying to start playing.
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Also, you'll need a hard drive with a significant amount of free space, since the install is huge and time consuming. Secondly, it's highly impractical to talk to anyone in the game if you're not using a keyboard, since typing with the control pad takes forever.

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Before you do anything, you'll want to make sure to hook a USB keyboard into your Xbox 360, otherwise typing out all the registration codes is going to drive you mad. On the Xbox 360, FFXI shows its age and suffers from issues of unnecessary inconvenience.įor those who've never played an MMORPG before, you'll find starting your adventures in FFXI's world of Vana'diel to be significantly more involved than popping in the disc and pressing Start. Though there's a staggering amount of content and gameplay awaiting players in FFXI, it's no longer as compelling to plow through as it once was.
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This latest release on Microsoft's console comes packaged with the full version of FFXI and its three expansions: Rise of Zilart, Chains of Promathia, and the new Treasures of Aht Urhgan. Released back in 2003 for the PC and 2004 for the PlayStation 2, the Xbox 360 is no different save for some graphical upgrades. Final Fantasy XI marks the first appearance of a massively multiplayer online role-playing game (MMORPG) on the Xbox 360, as well as Square-Enix's first effort for the console.
